15 Comments
User's avatar
JJ's avatar

AI dungeon-mastering can only get better over time. It would be great to play a faithful recreation of the original Ravenloft module. There may not be enough interest to make a full fledged campaign happen, but perhaps there is another way.

Bryce Byerley's avatar

I'm all in favor the industry cutting themselves off from the best tools. Makes it easier for the Indies to leave them in the dust.

Mark Pierce's avatar

Whenever I see the term "AI slop," I know I'm dealing with a midwit.

Nibmeister's avatar

In five years, no one will care if AI is used other than a few fringe luddites.

J Scott's avatar

Imagine replacing the one AFk player with Claude bot the weeks they miss. Hilarious.

I now want to make Claude run the bad guys for my Blackstone Fortress run Im doing with my son.

Olga's avatar

I like your writing style. It's accessible and informative.

Jordamøn's avatar

Thank you!

Mark Pierce's avatar

The Luddites can't really believe they will win in a free market.

Jordamøn's avatar

It's pretty much a defining quality of Luddites that they do not support a free market in any way, shape, or form.

Which would be respectable enough in itself if they weren't constantly declaiming their allegiance to a "freedom" which only they and their friends are allowed to participate in.

Teleros's avatar

"The community has spoken clearly, and the business incentives align: TTRPG buyers care about human creativity in ways that other consumer markets may not."

The real trouble here is art. It is *expensive* to do good art for a book the old-fashioned way, and it eats up a lot of any Kickstarter budget. Autarch (of ACKS II fame) was lucky in making a sizeable six-figure number for ACKS II, but if you don't have that kind of money, AI is getting increasingly tempting. I suspect it's only a matter of time before the dam breaks.

Man of the Atom's avatar

Artists -- the real ones -- are figuring out how AI can be incorporated into their workflows, how it can speed what they already do, and how it can help them improve their personal skills. Actual artists understand that Photoshop and other graphics tools have been doing AI art for decades -- gradients, image fills, dodge/burn, distort, alpha channel effects -- and AI is just another step along the tool set path.

There will be AI Slop, but it will be more likely to come from the people who have no skill in art, not the actual artists who use AI.

Creators should look to get real artists involved in their work--as they can afford to do so. Until then, use the tools you can afford, be upfront where the art is made, and get your project done. Who complains about Photoshop collage covers on books today? It used to be a big issue that few remember.

As you are able to afford a human artist, likely wielding AI tools with the others in his toolbox, then hire the human.

Jordamøn's avatar

The dirty little secret of practically every creative industry is that the dam has already broken and the genie is not going back in the bottle.

Man of the Atom's avatar

Bradford Walker's Clubhouse will come to pass, while the Industry slowly, then rapidly, becomes a black hole of gachapon phone games.

AI and the Clubhouse will get along just fine.

Bradford C. Walker's avatar

Indeed, and unlike those sperging Gammas, I have no issues at all with AI.